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15
Assets/Scripts/Project/GameManagerScript.cs
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15
Assets/Scripts/Project/GameManagerScript.cs
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using UnityEngine;
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public class GameManagerScript : MonoBehaviour
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{
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void Start()
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{
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Application.targetFrameRate = 60;
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QualitySettings.vSyncCount = 0;
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}
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void Update()
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{
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}
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}
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