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2026-03-17 13:40:09 +02:00
commit 91fb7fdad5
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using UnityEngine;
namespace IdyllicFantasyNature
{
public class ExitGame : MonoBehaviour
{
void Update()
{
// If you press the ESC key in the game, the application will be closed
if (Input.GetKey(KeyCode.Escape))
{
Application.Quit();
}
}
}
}