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2026-03-17 13:40:09 +02:00
commit 91fb7fdad5
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SolarCursor : MonoBehaviour
{
[SerializeField] private Texture2D cursorTexture;
void Start()
{
Vector2 hotspot = new Vector2(0, 31);
Cursor.SetCursor(cursorTexture, hotspot, CursorMode.Auto);
}
}