Files
ScienceLab.GravityForce/Assets/UnityTechnologies/EffectExamples/Shared/Scripts/DecalDestroyer.cs
2026-03-17 13:40:09 +02:00

15 lines
267 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DecalDestroyer : MonoBehaviour {
public float lifeTime = 5.0f;
private IEnumerator Start()
{
yield return new WaitForSeconds(lifeTime);
Destroy(gameObject);
}
}