Files
ScienceLab.GravityForce/Assets/UnityTechnologies/EffectExamples/Shared/Scripts/ParticleExamples.cs
2026-03-17 13:40:09 +02:00

15 lines
320 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[System.Serializable]
public class ParticleExamples {
public string title;
[TextArea]
public string description;
public bool isWeaponEffect;
public GameObject particleSystemGO;
public Vector3 particlePosition, particleRotation;
}