Initial commit
This commit is contained in:
15
Assets/Scripts/Countries/GlobeStartOrientation.cs
Normal file
15
Assets/Scripts/Countries/GlobeStartOrientation.cs
Normal file
@@ -0,0 +1,15 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class GlobeStartOrientation : MonoBehaviour
|
||||
{
|
||||
public float rotationX = 0f;
|
||||
public float rotationY = 0f;
|
||||
public float rotationZ = 0f;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
transform.rotation = Quaternion.Euler(rotationX, rotationY, rotationZ);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user