Files
ScienceLab.Density/Assets/Scripts/Project/GameManagerScript.cs
2026-06-04 00:55:54 +03:00

16 lines
222 B
C#

using UnityEngine;
public class GameManagerScript : MonoBehaviour
{
void Start()
{
Application.targetFrameRate = 60;
QualitySettings.vSyncCount = 0;
}
void Update()
{
}
}