15 lines
329 B
C#
15 lines
329 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class RocketCursor : MonoBehaviour
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{
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[SerializeField] private Texture2D cursorTexture;
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private void Start()
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{
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if (cursorTexture != null)
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Cursor.SetCursor(cursorTexture, Vector2.zero, CursorMode.Auto);
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}
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}
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