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2026-03-17 13:40:09 +02:00
commit 91fb7fdad5
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DecalDestroyer : MonoBehaviour {
public float lifeTime = 5.0f;
private IEnumerator Start()
{
yield return new WaitForSeconds(lifeTime);
Destroy(gameObject);
}
}