Initial commit
This commit is contained in:
101
Assets/Prefabs/HeroController.cs
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101
Assets/Prefabs/HeroController.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class HeroController : MonoBehaviour
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{
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[Header("Øâèäê³ñòü ðóõó")]
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[Range(1f, 20f)]
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[SerializeField] private float _movementSpeed = 5f;
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[Header("Ïðèñêîðåííÿ ðóõó")]
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[Range(1f, 5f)]
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[SerializeField] private float _runMultiplier = 2f;
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[Header("Ãðàâ³òàö³ÿ")]
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[SerializeField] private float _gravity = -9.81f;
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[Header("Ñèëà ñòðèáêó")]
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[Range(1f, 20f)]
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[SerializeField] private float _jumpHeight = 2f;
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[Header("Íàëàøòóâàííÿ ïðèñ³äàííÿ")]
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[SerializeField] private KeyCode _crouchKey = KeyCode.C;
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private CharacterController _characterController;
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private Vector3 _controllerVelocity;
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private bool _isCrouching = false;
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void Start()
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{
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_characterController = GetComponent<CharacterController>();
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}
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void Update()
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{
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HandleCrouch();
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HandleMovement();
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HandleGravity();
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HandleJump();
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}
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private void HandleCrouch()
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{
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if (Input.GetKeyDown(_crouchKey))
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{
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if (!_isCrouching)
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{
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transform.localScale = new Vector3(0.2f, 0.3f, 0.2f);
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_characterController.height = 0.54f;
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_characterController.center = new Vector3(0, -0.63f, 0);
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_isCrouching = true;
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}
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else
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{
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transform.localScale = new Vector3(0.2f, 0.8f, 0.2f);
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_characterController.height = 1.8f;
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_characterController.center = new Vector3(0, 0, 0);
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_isCrouching = false;
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}
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}
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}
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private void HandleMovement()
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{
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float moveX = Input.GetAxis("Horizontal");
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float moveZ = Input.GetAxis("Vertical");
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Vector3 movement = transform.right * moveX + transform.forward * moveZ;
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float currentSpeed = _movementSpeed;
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if (Input.GetKey(KeyCode.LeftShift) && !_isCrouching)
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{
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currentSpeed *= _runMultiplier;
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}
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else if (_isCrouching)
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{
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currentSpeed *= 0.5f;
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}
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_characterController.Move(movement * currentSpeed * Time.deltaTime);
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}
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private void HandleGravity()
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{
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if (_characterController.isGrounded && _controllerVelocity.y < 0)
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{
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_controllerVelocity.y = -2f;
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}
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_controllerVelocity.y += _gravity * Time.deltaTime;
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_characterController.Move(_controllerVelocity * Time.deltaTime);
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}
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private void HandleJump()
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{
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if (Input.GetButtonDown("Jump") && _characterController.isGrounded)
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{
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_controllerVelocity.y = Mathf.Sqrt(_jumpHeight * -2f * _gravity);
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}
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}
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}
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11
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4814
Assets/Prefabs/KeyEffect.prefab
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4814
Assets/Prefabs/KeyEffect.prefab
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File diff suppressed because it is too large
Load Diff
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Assets/Prefabs/Lock.blend
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BIN
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|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMasterTextureLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 0
|
||||
wrapV: 0
|
||||
wrapW: 0
|
||||
nPOTScale: 1
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 0
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 0
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 0
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user