Files
ScienceLab.TypesOfMotion/Assets/Scripts/BillboardToCamera.cs
2026-02-18 00:08:49 +02:00

20 lines
369 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BillboardToCamera : MonoBehaviour
{
private Transform _camera;
void Start()
{
_camera = Camera.main.transform;
}
void LateUpdate()
{
if (_camera == null) return;
transform.LookAt(transform.position + _camera.forward);
}
}