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using UnityEngine;
namespace JusticeScale.Demo.Scripts
{
[RequireComponent(typeof(Collider))]
public class ClickAndClone : MonoBehaviour
{
[SerializeField] private GameObject prefabToClone;
[SerializeField] private float customMass;
private void Awake()
{
GetComponent<Collider>().isTrigger = true;
}
private void OnMouseDown()
{
if (prefabToClone == null) return;
var clone = Instantiate(prefabToClone, transform.position, transform.rotation);
var dragScript = clone.GetComponent<DragAndDrop>();
clone.GetComponent<Rigidbody>().mass = customMass;
clone.transform.localScale = transform.lossyScale;
clone.layer = gameObject.layer;
if (dragScript != null)
{
dragScript.isDragging = true;
dragScript.StartDrag();
}
}
}
}

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using UnityEngine;
namespace JusticeScale.Demo.Scripts
{
public class DestroyObjects : MonoBehaviour
{
private void OnTriggerExit(Collider other)
{
Destroy(other.gameObject);
}
}
}

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using JusticeScale.Scripts;
using UnityEngine;
namespace JusticeScale.Demo.Scripts
{
[RequireComponent(typeof(Rigidbody)),RequireComponent(typeof(Collider))]
public class DragAndDrop : MonoBehaviour
{
private Vector3 _mousePosition, _mouseCameraPos, _initialPosition;
private Transform _scaleTransform;
private Rigidbody _objectRigidbody;
private float _lerpPosition;
[HideInInspector] public bool isDragging;
private Camera _camera;
private void Start()
{
_camera = Camera.main;
}
private void Awake()
{
_objectRigidbody = GetComponent<Rigidbody>();
_scaleTransform = FindAnyObjectByType<ScaleController>().transform;
}
private Vector3 GetMousePos()
{
return Camera.main != null ? Camera.main.WorldToScreenPoint(transform.position) : Vector3.zero;
}
public void StartDrag()
{
if (_objectRigidbody == null) return;
_objectRigidbody.useGravity = false;
#if UNITY_6000_0_OR_NEWER
_objectRigidbody.linearVelocity = Vector3.zero;
#else
_objectRigidbody.velocity = Vector3.zero;
#endif
_initialPosition = transform.position;
_mousePosition = Input.mousePosition - GetMousePos();
isDragging = true;
}
private void Update()
{
if (isDragging && _camera)
{
_objectRigidbody.angularVelocity = Vector3.zero;
_mouseCameraPos = _camera.ScreenToWorldPoint(Input.mousePosition - _mousePosition);
_lerpPosition = Mathf.InverseLerp(_initialPosition.x, _scaleTransform.position.x, _mouseCameraPos.x);
if (Mathf.Approximately(_lerpPosition, 1)) _initialPosition = _scaleTransform.transform.position;
transform.position = new Vector3(
_mouseCameraPos.x,
_mouseCameraPos.y,
Mathf.Lerp(_initialPosition.z, _scaleTransform.position.z, _lerpPosition));
if (Input.GetMouseButtonUp(0))
EndDrag();
}
}
private void EndDrag()
{
if (!_objectRigidbody) return;
isDragging = false;
_objectRigidbody.useGravity = true;
}
private void OnMouseDown()
{
StartDrag();
}
}
}

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using JusticeScale.Scripts;
using UnityEngine;
using UnityEngine.UI;
namespace JusticeScale.Demo.Scripts
{
public class SliderWeight : MonoBehaviour
{
[SerializeField] private ScaleController scaleController;
[SerializeField] private Text weightText;
public void SetWeightValue(float value)
{
scaleController.maxWeightDifference = value;
weightText.text = $"Max weight difference between scales set to {(int)value} kg";
}
}
}

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