Files
2026-04-07 03:14:32 +03:00

34 lines
957 B
C#

// Copyright (C) 2014-2024 Gleechi Technology AB. All rights reserved.
using UnityEngine;
namespace VirtualGrasp.Onboarding
{
public class MetalImpact : MonoBehaviour
{
public AudioSource plateCollisionEffect;
public AudioSource tableCollisionEffect;
private float verticalVelocityThreshold = 1.0F;
private void OnCollisionEnter(Collision collision)
{
if (collision.gameObject.name.Contains("plate"))
{
if (collision.relativeVelocity.magnitude > verticalVelocityThreshold)
{
plateCollisionEffect.Play();
}
}
else if (collision.gameObject.name.Contains("SM_Factory1001"))
{
if (collision.relativeVelocity.magnitude > verticalVelocityThreshold)
{
tableCollisionEffect.Play();
}
}
}
}
}