Files
ScienceLab.WeightAndMass/Assets/Scripts/UIText.cs
2026-04-07 03:14:32 +03:00

16 lines
343 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class UIText : MonoBehaviour
{
[SerializeField] private float _yRotation = -180f;
[SerializeField] private float _xRotation = 53.483f;
void LateUpdate()
{
transform.rotation = Quaternion.Euler(_xRotation, _yRotation, 0f);
}
}