Files
2026-05-29 18:21:53 +03:00

15 lines
382 B
C#

using UnityEngine;
namespace UnityStandardAssets.CinematicEffects
{
public interface IAntiAliasing
{
void Awake();
void OnEnable(AntiAliasing owner);
void OnDisable();
void OnPreCull(Camera camera);
void OnPostRender(Camera camera);
void OnRenderImage(Camera camera, RenderTexture source, RenderTexture destination);
}
}