Files
ScienceLab.AtmosphericPressure/Assets/AHProxy/PlanetShader/DemoScene/Standard Assets/Effects/Common/MinAttribute.cs
2026-05-29 18:21:53 +03:00

15 lines
267 B
C#

namespace UnityStandardAssets.CinematicEffects
{
using UnityEngine;
public sealed class MinAttribute : PropertyAttribute
{
public readonly float min;
public MinAttribute(float min)
{
this.min = min;
}
}
}