19 lines
453 B
C#
19 lines
453 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using TMPro;
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public class NeonTextAnimation : MonoBehaviour
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{
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public TextMeshProUGUI text;
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public Color color1 = new Color(0.8f, 0f, 1f);
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public Color color2 = new Color(0f, 0.8f, 1f);
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public float speed = 1f;
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void Update()
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{
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float t = (Mathf.Sin(Time.time * speed) + 1f) * 0.5f;
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text.color = Color.Lerp(color1, color2, t);
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}
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}
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